2005 - March
Just right: rethinking the how and why of technology instruction
by Mary Burns
March 2005Instruction should go well beyond a skill focus to one that connects technology use with the actual aims of curriculum and learning outcomes
Microsoft's Hong-Jiang Zhang: the process of product innovation
by Ubiquity staff
March 2005"If you're working on actual products you can't say that 90 percent is good enough and just move to something else."
Taking Information Technology to the Heart of India
by V. Lalith Kumar, A. L. Suseela, Akashdeep Aharma
March 2005'Today we truly live in a global village, but it is a village with elite information 'haves' and many information 'have-nots.' With the new technologies available to us we have an opportunity to change this.' The following article is a student paper.
Rapid Contextual Design: A How-To Guide to Key Techniques for User-Centered Design
by Karen Holtzblatt, Jessamyn Burns Wendell, Shelley Wood
Science and Engineering of Large-Scale Complex Systems
by Kemal A. Delic
March 2005The world's economy can be seen as a an excellent playing field for the multiple, multi-faceted scientific disciplines and scientists. But for various reasons and causes, they are or disregarded or sometimes even carefully avoided. Kemal Delic, a lab scientist with Hewlett-Packard's R&D operations and a senior enterprise architect, explains.
PCs in the classroom & open book exams
by Evan Golub
March 2005What are the motivations behind giving an open-book/open-notes exam? Does giving free access to all of the resources of the Internet conflict with these motivations?
Joseph Konstan on Human-Computer Interaction: Recommender Systems, Collaboration and Social Good
by Ubiquity staff
March 2005An interview with Joseph Konstan: Konstan is an associate professor of computer science at the University of Minnesota. His background includes a bachelor's degree from Harvard College and a PhD from the University of California-Berkeley. His principal interests are human-computer interaction, recommender systems, multimedia systems, information visualization, internet applications and interfaces.