by
Mark Silberstein
August 2014
Early graphical processing units (GPUs) were designed as high compute density, fixed-function processors ideally crafted to the needs of computer graphics workloads. Today, GPUs are becoming truly first-class computing elements on par with CPUs. Programming GPUs as self-sufficient general-purpose processors is not only hypothetically desirable, but feasible and efficient in practice, opening new opportunities for integration of GPUs in complex software systems.
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