My Problem with Design
Ubiquity, Volume 2008 Issue September | BY Chauncey Bell
I was reminded today of the things I find troubling about our modern notions of design and designing. Hundreds of years ago, if one wanted to become a designer, one would first have become a master craftsperson. We learned how to construct distinctive artifacts (and worlds of artifacts) and then we began to innovate in that tradition. To say one was a designer without that background would have been Harry Potteresque: ridiculous.